Le LIP s’est déplacé à Tallinn (Estonie) pour présenter ses travaux sur la collaboration et la compétition dans les jeux lors de la 12th annual European Conference for Technology-Enhanced Learning (EC-TEL 2017). Le papier présenté a été publié dans les actes du colloque :

  • Sanchez, E., & Mandran, N. (2017). Exploring Competition and Collaboration Behaviors in Game-Based Learning with Playing Analytics. In É. Lavoué, H. Drachsler, K. Verbert, J. Broisin, & M. Pérez-Sanagustín (Eds.), Lecture Notes in Computer Science (Vol. 10474, pp. 467-472). Cham: Springer.

Résumé : This paper draws on an empirical work dedicated to understand how the interplay between competition and collaboration influences play-based learning. We analyze the strategies performed by 242 pre-service teachers trained with Tamagocours, an online multiplayer tamagochi-like game. The study is based on the collection, analysis and reporting of data about players (playing analytics). The factorial analysis shows different classes of players. These classes differ in terms of how students perform competition and collabo-ration. The results also show the evolution of the player’s strategies. We con-clude on the need for a shift from a game-based to a play-based perspective for conducting research into the use of games for educational purposes.
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